Our lab is part of the Faculty of Science at QUT. It brings together academic staff, postdoctoral research fellows and research students in the areas of human-computer interaction, co-design, inclusive technology, virtual and augmented reality, digital games and interaction design.
We collaborate closely with researchers in the ARC Centre of Excellence for the Digital Child and in the Centre for Data Science. We all work closely with community groups and partner organisations to better understand the intersection between digital technologies and wellbeing.
Investigators
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Associate Professor Bernd Ploderer
Digital Wellbeing Lab Leader | Areas of interest: generative AI for personal reflection and care
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Professor Margot Brereton
Digital Wellbeing Co-Leader | Areas of interest: co-design to support agency of older people, neurodiverse people, minimally-verbal children with Autism, connecting people to nature, and fostering use of endangered indigenous languages.
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Professor Daniel Johnson
Areas of interest: motivations for videogame play, the player experience, the impact of videogames on wellbeing, and gamification
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Associate Professor Laurianne Sitbon
Areas of interest: inclusive technology design, in particular how to support people with intellectual disability though visual communication
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Dr Jessica Korte
Areas of interest: participatory design of sign language AI
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Associate Professor Alessandro Soro
Areas of interest: technologies to support socialisation, communication, and creativity
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Emma Hatton
Research Fellow
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Dr Cody Phillips
Areas of interest: games that promote mental health and wellbeing, predicting player behaviour, designing reward systems in games and gamified apps, and applying game principles to enhance organisational productivity.
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Dr Madison Klarkowski
Areas of interest: player experience of videogames, the translational power of esports, games for social connectedness, and identifying physiological markers of experiential phenomena in digital play.
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Dr Sirin Roomkham
Areas of interest: the use of consumer-grade technologies (digital devices such as wearables and smartphones) for health and wellbeing
Research Students
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Toto Batbold
Areas of interest: Co-design with older adults, inclusive and user-friendly automotive interfaces, usability and learnability of in-vehicle technologies in automated vehicles, mobility and accessibility through human-centred interaction design, and pedagogical approaches to support older adults in adopting emerging technologies.
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Alaa Abusafia
Areas of interest: automotive user interface design
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Agata Filiana
Areas of interest: digital self-care
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Chris Rhyss Edwards
Areas of interest: exploring the efficacy of generative AI voice-enabled conversational agent technology as a support mechanism for the health and well-being of healthcare support workers.
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Corey McCormick
Areas of interest: generative artificial intelligence, spiritual wellbeing and growth
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Marcello Brocchi
Areas of interest: games for social connectedness
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Jessica Formosa
Areas of interest: motivations for videogame play, the impact of videogames on wellbeing, videogame play during difficult times, esports research
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Jessica Bowler
Areas of interest: videogames and wellbeing, the impact of passion and need satisfaction on videogame play, how both problematic and healthy relationships with videogames develop in young people, facilitating and promoting healthy engagement with digital technologies
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Dominic Afuro Egbe
Areas of interest: co-design with people living with dementia, relational technology
External Collaborators
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Dr Nicholas O'Donnell
Queensland Art Gallery | Gallery of Modern Art (QAGOMA) | Areas of interest: human-computer interaction with a focus on wellbeing and meaningfulness, eudaimonic UX, and gamification.
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Professor Tuck Wah Leong
RMIT | Areas of interest: values-led participatory design, self-care
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Dr Aloha May Ambe
University of Queensland | Areas of interest: co-design with older adults to support their agency and aspirations, human-centred machine learning with health professionals
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Dr Kellie Vella
Data Policy Officer at Attorney-General's Department | Areas of interest: human-computer interactions with a focus on social, wellbeing, and sustainable contexts
Alumni
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Freya Sambain
WestPac | Areas of interest: femtech, self-tracking
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Dr Tara Capel
University of Edinburgh, UK | Areas of interest: self-care with digital technologies, women's participation in makerspaces
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Dr Filip Bircanin
King's College, UK | Areas of interest: inclusive technology, including adults with severe intellectual disabilities in co-design