Designing Worlds? Rethinking Autoethnography as Design Method

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The pluriversal nature of our world(s) problematizes the methodologies we use in our practice. We need methodologies which enable these various worlds to be explored and engaged with in a meaningful and respectful manner. Autoethnographic methodological approaches provide one such way to work through and within these worlds – particularly for those of us who dwell in these multiple worlds. These approaches, however, raise further intriguing practical and theoretical questions. This paper explores these ideas through a case study of a computing project with my hapū (clan) in New Zealand and in doing so problematizes the very notion of the self as generally utilized in autoethnographic work.

Biography:

Manuhuia Barcham, PhD (he / il / él / ele) Associate Professor of Interaction Design Faculty of Design & Dynamic Media

Manuhuia Barcham (Ngāti Hori & Ngāti Hineiwaerea), is an Associate-Professor of Interaction Design at Emily Carr University of Art + Design. He is currently pursuing research on how immersive environments (XR/VR/AR) and games may be used as part of language revitalization efforts, comparative work on climate change and smart cities, and a third stream of work focused on digital health inequities.

Details:

Location: Z4 The Hut
Start Date: 12/12/2024 [add to calendar]
Start Time: 10 am
End Date: 12/12/2024
End Time: 11 am
Cost: Free
Organiser: Dr Jen Seevinck
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