Publications

Douglass-Bonner, Türkay, S., Sitbon, L., & Johnson, D. (2024). How are VR and AR used in Geoscience? Interview of Geologists for Immersive Reality system requirements gathering. In Proceedings of the 36th Australian Computer-Human Interaction Conference.

Türkay, S., Conroy, D., Gallagher, C.A. (2024, November). Planetary Exploration: Utilizing VR for Simulating Martian Terrains and Rover Control. Paper presented at International Symposium on Artificial Intelligence, Robotics and Automation in Space.

Türkay, S., Conroy, D., Gallagher, C. A., & Murphy, D. (2023, December). Mars Up Close: Unpacking University Students’ Experiences with a VR Module in Geology Education. In Proceedings of the 35th Australian Computer-Human Interaction Conference (pp. 595-603).

Gallagher, C. A., Muir, M. E., Conroy, D., Schrank, C. E., & Türkay, S. (2023, December). From Micro to Macro Challenges: Advancing Geological Field Mapping Skills through VR Immersion and Scale. In Proceedings of the 35th Australian Computer-Human Interaction Conference (pp. 585-594).

Türkay, S., Allwood, A., Brown, R., Schrank, C., Nothdurft, L., Peynot, T., & Gallagher, C. (2023, December). CHI in the Sky: Role of Human Computer Interaction for Space and Planetary Surface Exploration. In Proceedings of the 35th Australian Computer-Human Interaction Conference (pp. 712-715).

Gallagher, C. A., Muir, M., Conroy, D., Brown, R. A., Schrank, C. E., & Türkay, S. (2022, November). An Immersive Fold Instruction Module for Training Undergraduate Geologists. In Proceedings of the 34th Australian Conference on Human-Computer Interaction (pp. 241-247).

Muir, M., Gallagher, C. A., Conroy, D., Brown, R. A., Schrank, C. E., & Türkay, S. (2022, November). Development of an Immersive Visualisation System for the 3D Learning of Complex Rock Structures. In Proceedings of the 34th Australian Conference on Human-Computer Interaction (pp. 248-253).

Gallagher, C., Turkay, S., & Brown, R. A. (2021, November). Towards Designing Immersive Geovisualisations: Literature Review and Recommendations for Future Research. In Proceedings of the 33rd Australian Conference on Human-Computer Interaction (pp. 307-326).