PhD (Queensland University of Technology), Graduate Certificate in Creative Industries (Queensland University of Technology)Dr Kellie Vella researches human-computer interactions with a focus on social, wellbeing, and sustainable contexts. She draws upon theories and methods across the humanities (in particular, social and motivational psychology, ethnography, and participatory research) to better understand how to design, apply, and evaluate technologies. She has published in leading conferences and journals within the field of Human-Computer Interaction and has been navigating a research-driven career across numerous projects, including but not limited to research on:
- Positive wellbeing for young men (MindMax initiative: a collaboration between the AFLPA, University of Sydney and QUT, funded by Movember);
- Designing for interdisciplinary research in ecoacoustics collaborations;
- Technologies for disaster victim identification (Catapult);
- Home-based technologies to engage people with local nature;
- Technologies to reduce campsite waste at music festivals (NSW Environmental Education Trust, 2020-2024).
- Vella K, Klarkowski M, Johnson D, Hides L, Wyeth P, (2016) The social context of video game play: Challenges and strategies, Proceedings of the 2016 ACM Conference on Designing Interactive Systems, pp. 761-772.
- Vella K, Johnson D, Hides L, (2015) Indicators of wellbeing in recreational video game players, Proceedings of the 27th Australian Computer-Human Interaction Conference (OzCHI 2015), pp. 613-617.
- Vella K, Johnson D, Hides L, (2015) Playing alone, playing with others: Differences in player experience and indicators of wellbeing, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY '15, pp. 3-12.
- Vella K, Johnson D, Hides L, (2013) Positively playful: When videogames lead to player wellbeing, Gamification 2013: Proceedings of the First International Conference on Gameful Design, Research, and Applications, pp. 99-102.
- Vella K, Johnson D, (2012) Flourishing and video games, Proceedings of the 8th Australasian Conference on Interactive Entertainment: Playing the System, pp. 1-3.
- Technologies for Reducing Waste at Music Festivals
- Primary fund type
- CAT 1 - Australian Competitive Grant
- Project ID
- Start year