Over the past decade, Victoria has become Australia’s videogame capital. Home to approximately half of the nation’s entire videogame development industry, the largest videogame consumer expo in the southern hemisphere, and a burgeoning e-sports industry, great opportunities exist for the videogame sector to become an important driver of job creation and talent development in the Victorian creative industries. This project will produce granular data of both qualitative and quantitative natures that will inform strategic planning for both Film Victoria and Creative Victoria, with the aim of supporting the local videogame sector in the context of a refreshed creative industries strategy.
Image from Victorian produced game, Paperbark: http://paperbarkgame.com
Funding / Grants
- Film Victoria (2019 - 2019)
- Dr Brendan Keogh
- Distinguished Professor Stuart Cunningham
- Dr Benjamin Nicoll
- Associate Professor John Banks