Dan Padua is a Lecturer in the Media and Entertainment Industries study area (School of Communication). He teaches into:
• CDB101 Managing Entertainment;
• KXB202 Project Management for Entertainment;
• KXB302/303 Entertainment Capstone units; and
• KCB310 Contemporary Investigation in Journalism, Media, and Communication.
Overall, his research is focused on how fandom and generational dynamics play out in the media and entertainment industries. Specifically, his PhD investigated cases of shared popular music fandom within families. Dan is currently investigating the emerging global eSports industry, its multigenerational audiences, and the intergenerational interactions taking place within it.
Dan is also interested in how the global eSports industry tackles issues related to diversity and inclusion, as well as how cultural and national tensions manifest in this space especially in relation to experiences of Filipino eSports audiences and players.