DMRC Critical Game Studies Symposium

Date: Monday 5 December 2022

Time: 9:30am – 4:30pm AEST (not AEDT)


In-person: Room 607, Level 6, Building Z9, QUT Kelvin Grove campus

Online: via Zoom (register to receive Zoom meeting details)


In-person attendance: Register via Eventbrite by 5pm Monday 21 November.

Online attendance: Register via Eventbrite by 12pm Friday 2 December.

Symposium Details:

You are invited to a one-day catered symposium of critical game studies research, hosted by the Digital Media Research Centre’s Game Studies Research Group.

This is an opportunity to learn about the wide range of research undertaken around videogames as a cultural form and entertainment industry. The symposium will include presenters from QUT, Griffith University, and University of the Sunshine Coast, as well as a keynote by Dr. Jasper van Vught from Utrecht University.

We especially welcome attendees from outside game studies.


On videogame formalism: from practitioner’s mantra to analytical methodology
Jasper van Vught (Utrecht University)

Overwatch and diversity discourse: How the news conversation about gender representation has changed
Erin Maclean (Griffith University)

Suffocated by surplus enjoyment: A psychoanalysis of “gamer rage”
Benjamin Nicoll (QUT)

Locating Videogame Development in Australian Higher Education
Brendan Keogh (QUT)

Governance in the Metaverse
Ben Egliston (QUT)

Inclusive Gaming and Magic Commander: ‘Don’t be a Dick’
John Banks (QUT)

Site Unseen: Material Complexity and the Effort of Looking in Videogames
Alex Muscat (University of the Sunshine Coast)

Victorian Video Game Developers and Marketing Knowledge: Filling an Important Research Gap
Jacqueline Burgess (University of the Sunshine Coast)

Sustainability and community: Examining the role of community in the work of alternative gamemakers
Erika Verkaaik (QUT)

Parents, play, and politics: A trade organization’s construction of parents and videogames
Dan Padua (QUT)