Leo Rezayan is a PhD candidate with the Urban Informatics Research Lab, working with Dr Jared Donovan in the Faculty of Creative Industries, School of Design, Interactive and Visual Design (IVD). Apart from his research work, Leo also guest lectures from time to time for design units such as Visual Information Design on Artistic Information Visualisation and Design for Interactive Media. His PhD study is interested in the potentials and impacts of tangible and physical data presentation. In the years leading up to his PhD study with Urban Informatics Research Lab, Leo has been a research assistant in the Faculty of Creative Industries at QUT, and a research assistant and 3D simulatior at MMUcreativista, in Malaysia. At MMUcreativista, Leo worked on e-Warisan SENIBINA, a project funded by the Ministry of Science, Technology and Innovation of Malaysia. The focus of the project was to make virtual heritage experiences available to the public via the Internet. Leo has also worked as a 3D simulator for Metamosaic, which is a Malaysian/Australian creative visualisation company. Leo has several published papers to his name, including “Design of a Tangible Data Visualization”, which was a conference paper for VINCI 2014. An extended and revised version of the VINCI 2014 paper has been accepted as a regular article for a special issue of the International Journal of Software and Informatics IJSI.
Leo’s main research interests are in interaction and visual design, particularly the tangible and physical quality of interactions. Lesser research interests include the personalisation and participatory approaches in design. Leo’s PhD study is interested in the potential and impacts of tangible and physical data presentation.
Data visualisation is a discipline with increasing relevance to our everyday lives. Contemporary approaches to representing data have tended towards visual, with limited interaction. In addressing this gap, his PhD study will examine the use of haptic, tangible and physical representations of data. A promising research area for interaction design is how the presentation of data could be carried out through tangible means. Tangibility implies moving away from a primarily visual and two-dimensional presentation of data to explore presentation forms that involve a wider range of sensory modalities including haptic, material, physical, and dynamic qualities.
Thanks to his background in virtual reality, Leo is experienced with 3D modelling techniques. In his most recent project, he has also used some digital fabrication, which includes prototyping, 3D modelling, and laser cutting based on 3D models. Leo’s IVD masters project was about DNA jewellery, which was a wearable tangible data representation of his personal DNA profile data.