Dr Jen Seevinck

Publications by classification


Built Environment And Design
Studies In Creative Arts And Writing
Education
Information And Computing Sciences
Physical Sciences
Psychology And Cognitive Sciences
Technology
Medical And Health Sciences

Publications by year


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Areas of interest: Practice Led Research, Augmented Reality, data visualisation, interaction design, interactive art, science communication, environmental health

PhD in Computing Science (University of Tech., Sydney), M.Phil (Electronic Arts) (Australian National University), Bachelor of Design Studies (University of Queensland)

Jen Seevinck is a practitioner, researcher and Senior Lecturer in Interaction Design and Visual Communication, working in the field since 1993. Interests include interactive experience, visualisation, science communication and art, drawing on applications and concepts around health,  hybrid place, environment and emergence.

Jen is active as both a creative design practitioner and in written research publications. Her approach is practice led/based. Drawing on methods from qualitative evaluation through to stakeholder consultaion and co-design, she will drive practice by research. At the same time, design and practical considerations draw on methods from iterative prototyping for interaction design and techniques such as hacking microcontrollers, augmented reality and VR, data visualisation through to fabrication and tangible making including 3D printing, soldering, glass slumping and CNC routing. The overall aim is strongly synthesized approaches between the two –where the design artefact retains its integrity while generalised knowledge (such as design insights for other practitioners) are also generated for written research outcomes.

Jen has developed many interactive training applications, mostly using state-of-the-art interaction technologies and applied to medicine, space, data visualization and engineering. She has exhibited her art at conferences and contemporary art galleries in USA, Beijing, Tokyo, and Australia. Currently (2019-2021) she is engaged in citizen science communication projects funded through Queensland Government with partners at CSIRO Biosecurity & Data61, Metro Health South (Dept. Health), Toohey Forest Environmental Education Centre (Dept. Education) and Queensland Institute of Medical Research (QIMR). A research monograph on Emergence in Interactive Art has been published by Springer International Publishing in 2017. Other highlights include Visiting Scientist at CSIRO, and artist in residence with Cerebral Palsy League looking at creative interaction design for the physically disabled. In years prior to her PhD study she worked as a research scientist on a range of visualisation projects at the Virginia Modelling Analysis and Simulation Centre in the U.S.A.

Projects (Chief investigator)

Projects

Additional information

  • Visiting Scientist CSIRO for research and creative practice with data. March 2017-March 2018.
  • Artist in Residence Science (2018), grant from Department of Environment and Science Artists in Residency project collaborating with Coastal Impacts unit.
  • Artist in Residence, grant from The Edge State Library of Queensland for research and creative practice and exhibition inclusion in Made From Light curated program at the Brisbane Powerhouse Theatre at New Farm. December 2014-May 2015.
  • Artist and co-designer (2012- 2015). Community interactive art project with Cerebral Palsy League. Regional Arts Development grant, Queensland Government. This project involves exploring and visualising participants’ movements through their drawings and co- designing (following a participatory design methodology) an interactive, visualisation artwork based on these gestures and images.
  • Artist in Residence on a Queensland Government grant (2011). This project involved co-creating an interactive artwork on site and in the forest with Grovely Primary school children aged 6-10, some with high needs. Affiliated with the United Nations International Year of the Forest. Final work is tangible, real- time visualization created using participatory design methods.
  • Research Scientist Co-Investigator on a range of research projects for medicine, space (NASA) etc (2001-2007).  Key efforts were in visualization, content and interaction design, task analysis, prototyping, and project management. Virginia Modeling Analysis and Simulation Center (VMASC) and Old Dominion University (ODU), Virginia, USA.
  • Associate Lecturer (1999 – 2001). Lecturing, coordinating and tutoring animation and digital media, honours supervision. Deakin University, Melbourne.
  • Consultant Designer 2000. Lead animator and graphics consultant for a virtual reality roller coaster ride “Track Attack”, still running today. Questacon National Science and Technology Museum. Canberra.
  • Associate Lecturer (1997 – 99). Lecturing, coordinating and tutoring in computer animation and multimedia. Supervision of graduate and undergraduate capstone projects. Australia National University. Canberra.
  • Artistic Exploration of Data through Creative Practice
    PhD, Principal Supervisor
    Other supervisors: Dr Hee-Jeong Choi, Associate Professor Alice Payne
  • Live best by Doing: An Examination of the Progressive Ethos of Makerspaces for arts and health and arts and disability work
    Professional Doctorate, Principal Supervisor
    Other supervisors: Dr Julie-Anne Carroll
  • Mobile and Located Media in the Nocturnal Wilderness
    PhD, Associate Supervisor
    Other supervisors: Associate Professor Donna Hancox
  • (Re)connecting With Nature: Making sense of biophilic design approaches in interactive art environments
    PhD, Associate Supervisor
    Other supervisors: Dr Jared Donovan