Risky Gadgets to the Rescue
Young males are over-represented in road crashes. Part of the problem is their proneness to boredom, a hardwired personality factor that leads to risky driving. This research designed innovative technologies to make safe driving more pleasurable and stimulating for young males than risky driving.
Two ubicomp design concepts were evaluated in CARRS-Q’s Advanced Driving Simulator:
- Can the replacement of risky driving stimuli with alternative stimuli reduce risky driving?
- Can the simulation of risky driving reduce actual risky driving?
This research improved our understanding of driver boredom in general and informed the future design of personal ubicomp devices that reduce risky driving behaviours.
This study pioneered research exploring the following hypothesis, which had not been previously explored: providing safe, driving-related and pleasurable stimuli through in-car digital technologies can replace the urge for risky driving behaviours in young male drivers.
Fabius Steinberger shows how video games have inspired research to improve driver focus and safety on Scope TV.
Funding / Grants
- ARC Discovery Early Career Researcher Award (2014 - 2016)
- Steinberger, Fabius, Moeller, April, Schroeter, Ronald (2016) The antecedents, experience, and coping strategies of driver boredom in young adult males Journal of Safety Research, 59, pp.69-82.
- Schroeter, Ronald, Steinberger, Fabius, Parker, C (2016) Pokemon DRIVE: Towards increased situational awareness in semi-automated driving Proceedings of the 28th Australian Conference on Computer-Human Interaction, pp.25-29.
- Steinberger, Fabius, Proppe, Patrick, Schroeter, Ronald, Alt, Florian, Boll, S, Green, P, Burnett, G, Gabbard, J, Osswald, S (2016) CoastMaster: An ambient speedometer to gamify safe driving Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, pp.83-90.
- Schroeter, Ronald, Oxtoby, Jim, Johnson, Daniel, Steinberger, Fabius, Gibbs, M, Smith, W, Carter, M, Vetere, F, Ploderer, B (2015) Exploring boredom proneness as a predictor of mobile phone use in the car Proceedings of the 27th Australian Computer-Human Interaction Conference (OzCHI 2015), pp.465-473.
- Steinberger, Fabius, Schroeter, Ronald, Lindner, Verena (2015) From gearstick to joystick – Challenges in designing new interventions for the safety-critical driving context OzCHI 2015 Workshop.
- Steinberger, Fabius, Schroeter, Ronald, Lindner, Verena, Fitz-Walter, Zachary, Hall, Joshua, Johnson, Daniel, Burnett, G (2015) Zombies on the road: a holistic design approach to balancing gamification and safe driving Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, pp.320-327.