Augmented and Virtual Reality

Clinical services produce large amounts of patient data and house versatile knowledge and training capacities. We are exploring how virtual and augmented reality environments are evolving to enhance them and to form an integrated platform technology within the hospital of the future.

Our research team is exploring virtual and augmented reality for surgical planning, treatment, rehabilitation, education and training, and patient engagement. Our aim is to develop new applications for patients, clinicians and the general public to use on virtual and augmented reality headsets.

Current projects:

  • VR serious games for patient education on biofabrication technologies, in partnership with the QUT Bachelor of Game Design and Interactive Environment
  • AR experience for experiencing biofabrication technologies
  • VR for rehabilitation, in partnership with the Royal Brisbane and Women’s Hospital Professor Stuart Pegg Adult Burn Centre

Trailer for Biofabrication VR – The Hospital of the Future: a virtual reality serious game for patient education

 

Biofabrication AR experience for Microsoft Hololens


Chief Investigators

Partners

Publications